I don’t find shame in cheating in video games. It was a stigma to hear about growing up, that cheating in video games meant you prefer the shortcuts in life or that you didn’t know what earning anything was. When, that was all just bullshit talk.
I cheat in video games, when available to on some games, to give me a little kick of fun. Sometimes I don’t have the patience to tediously go through the standard way. Other times, I feel I’ve earned it anyways, because of having undergone the stresses and frustrations or the time I’ve played of certain games to go through the normal way.
Like in Terraria, it’s a game I’ve clocked in upwards of 900 hours. I felt like I had done everything in the game prior to the content that added the Moon Lord and many other things. At that time, it was 850 hours.
So the point of the matter is, yeah I don’t find it that big of a deal to cheat in video games. If I cared to and want to, I’m decent enough to handle games without cheats, given enough time.
Multiplayer of course I never cheat in those.
Singleplayer do whatever you like, multiplayer do not cheat.
Multiplayer, don’t cheat - join or start lobbies playing the way you want to play.
Except on 2b2t.
Context: that’s an “anarchy” server where modifying the client is explicitly allowed.
I wouldn’t count that as cheating.
The only correct answer.
In the original halo on PC I modded the game so the rifle was shoot out banshees instead of bullets. I also made the warthog fly. I guess now that I’m typing this is was not really cheating as it was a 1v1 match and we got to screw around with the mods is did.
The hex editor was a blast. I made the pistol shoot 100 bullets at once.
Haha, that never occurred to me. That’s a cool one.
I wanted to make it shoot plasma grenades, but at first it just blew up in my face, then it lobbed plasma grenades in front of me.
Eventually I changed the impact of the bullet on each object in the game so it would explode like a plasma grenade instead of giving off the impact animation.
Took forever.
I wonder if I can still install that old version anywhere and mess with the hex codes.
Pretty sure I kept crashing my PC back in the day by trying that lmao
I remember I was playing vs a friend, and I was hosting. The assault rifle was default on mine, but I knew my friend has his set to shoot rockets. He got the drop on me once so I sprayed the ground in front of him, then killed him when he lagged because of the dozens of explosions on his end.
Bungie had a whole semi official mod for Halo 1 on PC called Custom Edition. Chaos Gultch, anyone? Completely insane fun online.
The point of games is to have fun, “cheats” are essentially just difficulty options.
True; a lot of cheats are now found as Accessibility Options. Like a lot of action games have a god mode option in the same place you’d turn text to speech on and select colorblind modes.
Just did a second play through of Alan Wake 2, but I didn’t want to grind, just get the story, so I turned on one shot kill in accessibility. I was worth it.
Yes. You are worth it!
God dammit lol
The amount of times I’ve had to use a trainer to make gameplay possible when my hand is acting up (and one time when I was cat sitting, and the goblin demanded a hand just for him) is enormous.
It is literally the difference between being able to play a game or not. I really appreciate the options being under accessibility in newer games!
This goes for single player though. Multiplayer is reserved for days when my hand is functioning enough to allow it without trainer assistance.
I like how Hades did god mode, or at least how i remember it. When you turn it on, it didnt hardly do anything, but every time you died, you got -2% damage reduction, cumulative. So god mode was still tiered to your skill level, in a sense because the more you failed, the more help itd provide
There was a game recently on a huge discount that had some great accessibility options. You could change how hard combat was, exploration, and resource scarcity. At least it would have been great if they did anything meaningful. Instead the base game was ridiculously hard, to the point that combat was nearly impossible, and even the easiest options only made it slightly possible. I guess the point was to force you into a certain stealth/no combat play style, but it was just done in a very unfun way. One of the few times I’ve actually refunded a game.
It’s only really cheating if you cheat someone else. The point of video games is fun and entertainment. If “cheating” improves that, have at 'er.
no, I mod them
there is no such thing as cheating in a personal game
don’t tell the people on Don’t Starve forums, but save mods are totally okay and not at all “cheating and ruining the game”. you know what ruins the game? losing my several hundred days of progress because I didn’t actually pause the game when my dog started making puking sounds and I ran away from my computer
also, Minecraft automation - sure, I could let my server run overnight, or I could just directly give myself the materials the farm would have produced in 12 hours and save the power consumption. ofc I validate all my farms before I do any of that, and I don’t give more resources than they produce.
Yep, I bounced off Don’t Starve so many times after losing everything on a good run. It’s too involved, too long, and there’s too much endgame content to be happy to start again after making a tiny mistake dozens/hundreds of hours in. It’s not like Hades or Balatro where a top tier run lasts like half an hour. If life was as ruthless as Don’t Starve, there would be no time to play Don’t Starve, because we would all be dead.
having those discussions about DS on the internet a decade ago is when I realized how many people on the internet were literally just children
Masochistic children
Also, don’t attempt to use the term ‘mod’ as it is used literally everywhere else, with people who play GTAV/RDR2 online.
In their weird, niche vernacular, ‘mod’ = ‘hack/cheat engine’.
Only single player games – and usually only after they become monotonous playing the intended way.
The Skyrim mod that plays Danger Zone when a dragon shows up.
I need to know the name of this mod right now cause that sounds hilarious and epic in equal measure.

thank you very much. that is amazing.
Truly the very apex of human artistic expression. Frankly, we might as well just call it quits. If you grab the chairs, I’ll turn off the lights.
It’s all gone downhill since
Monotonous, or if you’re hopelessly stuck. If I can’t get past a puzzle or fight, and I’d otherwise stop playing because it’s not fun anymore, I’ll look up a solution. The alternative is not finishing the game and not seeing the rest of the content or story.
If you cheat in a single player game you do you. You can do whatever you want. If you do the same in a multiplayer online game: fuck you, you are ruining it for the rest of us.
Edit: To answer the question: No, I don’t cheat. Neither in single player nor in multiplayer games.
Cheating in multiplayer games is lame and defeats one of the main reasons people play games with each other.
There is nothing you can do to cheat in a single player game. You decide how you play single player.
I don’t, because I find that as soon as I do, the game feels permanently pointless. It’s like grinding to get some random chance item, and then someone gives you a magic menu enabling you to just put any items you want in your inventory whenever you want. Items mentally become zero value. And then any game mechanics built around scarcity and the intended emotional impact of that scarcity become permanently meaningless too.
It’s pulling back the curtain. You can’t unsee what’s going on back there. Any further interaction with the game just leaves me feeling “this is just a video game, the rules are pointless and with that menu I can get it to do whatever”. Even partial cheats, like infinite ammo with no reloading needed, break the illusion for me permanently and leave further gameplay even without cheats feeling unsatisfying and pointless.
For me, it’s rare that a game can survive its mechanics or overall gameplay loop being destroyed by cheats when those are what make games…games. You’re left with either a creative mode sandbox, or a movie, neither of which I care for in a video game format.
you can’t cheat on a blow up doll. solo play is not cheating.
If I find a game too tedious and I’m about to drop it then sometimes I cheat whatever currency the game uses by editing RAM values which is braindead easy. Single player only. If it makes me want to keep playing. I have less patience for poor pacing as I get older.
Except Wreckfest if it counts. I had zero interest in the shitty single player campaign. I just wanted to race online but the game locks most cars behind a crappy uninspired single player grind. I gave myself enough money to just buy everything and then soley focused on online play.
Edit: oh and carry weights are my second most cheated thing. I get no joy out of shop runs. I don’t give a shit if my pockets being unlimited is “unrealistic” so is carrying whatever artibrary capped number it is like 250lbs everywhere without a backpack. Takes nothing away from the fun to cheat this waste of time shit.
Infinite Weapon durability in System Shock 2 and Zelda BOTW also come to mind. Stuff like that.
These days games often allow you to individually change the difficulty which I make use quite often when I feel a game is becoming too much of a hassle than a joy and I still want to know how the story continues or see what might be coming.
I don’t think I have used a classic cheat in a long time. The last time I actively remember was The Sims 3 (I guess) and it kind of killed the game for me because suddenly everything was possible without any challenge and even a normal playthrough felt like I was missing something.
I don’t think I have used a classic cheat in a long time. The last time I actively remember was The Sims 3 (I guess) and it kind of killed the game for me because suddenly everything was possible without any challenge and even a normal playthrough felt like I was missing something.
totally had the same experience! for me it was jazz jackrabbit 2. I totally still remember some of the cheat codes.
jjgodis the only one I remember,jjcoinandjjflymight have been ones too? Man I played the -heck- out of that game as a kid…
single player games? yeah, especially if I’ve already beaten the game
other times I’m just skipping tedious grinding
definitely never in mp games
It’s fun cheating in single player games after you’ve already finished them the normal way.
Cheating otherwise robs you of the experience.
Cheating if the game is simply too hard or unplayable, is also acceptable.
Cheating in online games? Especially against other people? You’re an asshole.
I save scum my rolls in BG3 to get desired outcomes
That is the one game I won’t save scum. It kills the spirit of DnD if everything can’t go to hell.
I use the mod that removes the inspiration point limit. That being said, some of the checks are absolutely hilarious if you fail.
In single player yes, who cares, mods are fun too. In co-op, fine, as long as everyone is on board with the change. In PvP, never, thanks for fucking ruining the fun.



















