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Joined 11 months ago
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Cake day: June 3rd, 2025

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  • Sony is of course trying to maximize profit levels, that’s why I said this is probably just A/B testing. I did have another thought that could also make some sense so I shared that, because it wouldn’t surprise me if Sony used demographic information to offer different sales to further maximize profits. Still not seeing any evidence that this is Dynamic Pricing like the article stated.


  • This doesn’t feel like dynamic pricing to me. Dynamic pricing to me sounds like real-time algorithm based price adjustments.

    This to me feels most like generic A/B testing where they’re trying to identify optimal sales prices for future titles by offering different deals to different people. It could also be the result of some kind of classification of accounts that results in some kind of stratified pricing, like is done for regional pricing, but using account statistics rather than geolocation.

    Why should some people have a better deal for the same product is because some people have better buying power, and they’re used to subsidize lower prices for those who don’t, so more people can experience it. It kind of follows the same reason for the existence of marginal tax brackets.





  • It’s a first person survival crafter with very strange science vibes.

    Imagine you were a scientist on your first day at Black Mesa when Gordon caused the Lambda Incident (this is a Half-Life reference for those uninitiated) and in a kind of Subnautica style need to scrounge the environment for resources to research and crafted supplies and equipment to use to survive and explore further while encountering invaders as well as what are essentially SCPs or Objects of Power (Control/Alan Wake) throughout the facility and other environment all in the hopes of trying to escape with your life.