Linux gamer, retired aviator, profanity enthusiast

  • 0 Posts
  • 266 Comments
Joined 3 years ago
cake
Cake day: June 20th, 2023

help-circle








  • Early mods didn’t have the luxury of engine hooks and data separation designed for the purpose of third-party modding.

    Yes they did. id Software, Valve and 3D Realms included their SDKs on the disk. All the way back in the 90’s they gave players the same tools they used to build the game. Any game that descends from Doom, all the way into the Source engine, store their assets in .wad files. We were replacing imps with Simpsons characters and titty chicks back when Clinton was president.

    Now, the distinction between a game and a mod, I don’t buy the standard to be it’s own game as “started from scratch.”

    Valve licensed the Quake engine from id Software. They changed it so much that the GoldSrc engine is considered it’s own thing; anything from skeletal animations to weapon reloading. They hired a novelist to write the story, they generated a ton of their own textures, models, sound effects and music.

    Compare that to the original Counter Strike which was a pack of maps and some logic layered over Half-Life’s deathmatch mode.

    Standalone product? Buy and run with no other dependencies? Game.

    Officially released product from the same developer and/or publisher and/or rights holder that requires owning the original to function? Expansion pack.

    Officially released product from the same publisher/developer/rights holder that does not require owning the original to function? Sequel.

    Unofficially released product often a fan work that requires a copy of the original game to function? Mod.

    I didn’t have to buy Quake to run my copy of Half-Life GOTY edition back in 1999. Though it came with a copy of TFC, which I think is technically an expansion pack as it required Half-Life to function but was officially released as a showcase of those modding tools I talked about in the beginning.





  • Woodworker with a small, badly ventilated shop here. I’ve been known to apply oil-based urethane outdoors. Some lower fume options for finishes:

    • Latex paint. Water based, emits less toxic fumes than you do.

    • Drying oils. Synthetics exist but go with linseed or tung oil, or if you’re extremely bougie, walnut oil. No solvents here; it’s a plant oil that soaks into the wood and then reacts with the oxygen in the air to polymerize.

    • Shellac. Old fashioned, not the most durable. Functions like a lacquer but it dissolves in denatured alcohol, one of the easier ones to tolerate. You can get stunning results though it’s not the most durable available, most notably if you spill booze on it it’ll dissolve the finish. Easy to repair though.

    • Acrylic. If you need a built up film finish, acrylic is perhaps a way to go. Dries crystal clear, doesn’t amber the wood like an oil-based poly does and isn’t quite as durable, but it’s water based.

    • Epoxy. Or some other catalyzing finish, usually fumeless, for when you need your projects entombed like a Reddit hot dog.

    • UV curing finishes. These can be a little pricey as they’re kind of new, but you paint it on the surface, and then shine a UV light on that surface for 2 minutes and it’s set and ready to install and use. Because there is zero solvent or carrier, no evaporation, you get more coverage per unit volume of product than a urethane or lacquer.







  • I’ve never been told my dick is small by a woman who hadn’t already told me it was big. This leads me to have two competing hypotheses about the size of my penis. It either:

    1. undergoes a cycle of drastic size changes that follows a sawtooth function, gradually decreasing throughout a relationship to a minimum during the relationship-ending argument only to instantly shoot back up to a maximum upon getting with the next chick, or it:

    2. Remains a consistent normal size while a series of women repeatedly told the same set of contradictory lies as a method of manipulating my feelings one way and then another.

    Now to design an experimental apparatus to test these hypotheses.