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Joined 8 months ago
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Cake day: August 17th, 2025

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  • When I hear ‘mainstream phone’, in my mind I picture an iPhone or a Samsung. So yeah, Linux phones are definitely not achieving that this decade. Though personally I don’t think they necessarily need to, at all.

    Point 4 is probably not happening any time soon, if ever, either. Rest is slowly being done and progressing, so I’m not seeing any major problems there.

    I don’t think anyone realistically expects a Linux phone to compete with an iPhone in terms of ease of use, quality of life features or UI/UX. As far as I’ve seen, people just want a decent phone with basic functionalities like long battery life, good camera, easy to use and smooth UI, maps and navigation. All while being more private and secure, of course.










  • Of course it’s possible. Just not financially viable, according to corporate logic. It’s not about profit. It’s about ever increasing profit. So what do you do when the sales have reached their peak and stopped increasing? Lower the production costs and/or increase prices.

    I’ve worked in the video game industry for a few years, both at and with large corporations as well as smaller studios. Game optimization has rarely, if ever, been a concern for anyone. Usually, as long as the fps only occasionally drop to 25 on high-end systems - it’s good enough.

    To be clear, smaller game studios care significantly more about optimization/accessibility. There’s no denying that. However, with their limited resources, sometimes there’s not a whole lot they can do.

    What you’re asking for is completely reasonable and would be great. But it’s just not gonna happen. Most studios prefer Unreal, because it lets them outsource a lot of work to India, and potentially cuts the development time ever so slightly.






  • Nobody wants to admit this, but you didn’t own your Windows 8/7/Vista/XP PC either. Or any of the previous iterations, or any MacOS devices.

    It was just less noticeable and invasive. Same idea, same process, but simply closer to ‘in early development’ than to ‘final build’.

    Windows 11 isn’t the problem. The problem started long before at least half of us were even born. Until recently most ignored it, because it ‘wasn’t that bad’. Then it got really bad.