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Joined 3 years ago
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Cake day: June 13th, 2023

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  • That’s a dangerous line of reasoning. Depending on who you ask, people won’t consider a lot of things “equal or better”.

    In no particulary order, a lot of people would not apply ethics to: Animals in general, pets, children, woman or all people of different ethnicitiy, religion or even political views.

    I’d argue that ethics should be applied to all living things. Well, at least all things capable of suffering, but that keeps people arguing again - doctors even used to think that human babies aren’t fully capable of that.

    Regarding the original question: The simulation isn’t alive. Stopping it won’t ‘kill’ it, assuming it can be resumed. Deleting it, however, argubly is be unethical, yet it does not cause suffering at the very least.










  • Being on the patient side of things, two games I’ve played in recent years and didn’t enjoy were:

    God of War (2018) - it just felt like AAA slop to me. Meaningles upgrades, tons of obvious puzzles at any corner - never throwing in even a single brain teaser, boring combat - the best option was almost always to throw the axe, that thing were you start walking at a snails pace to mask loading and/or play a cutscene and on top of that your god powers being mostly cutscene exclusive. Just your bog standard AAA game with no ‘friction’ - boring.

    Factorio - it just feels like work to me. On top of that, going in blind, I just didn’t enjoy building something up just to tear it down again because I’ve unlocked something new changing the requirements. Once again, feels like a job in IT. Also, resource patches being limited just gave me the weirdest kind of anxiety despite never actually seeing one run out.