• Billegh@lemmy.world
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    5 months ago

    Steam and most of the content it delivers requires 32bit libraries to link into. Steam could build for 64bit, but it won’t help the gigantic amount of games that are 32bit also.

    It would look a lot like steam on macos looks; so many games that technically should work, but have a little 🚫 next to them because macos bo longer ships with the 32bit libraries needed.

    • T4V0@lemmy.world
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      5 months ago

      Steam could build for 64bit

      Steam is doing that, though rather piecemeal. Both their client and runtime are moving towards 64-bit.

      but it won’t help the gigantic amount of games that are 32bit also.

      Doesn’t WINE’s WOW64 implementation solve this? Albeit with a non perfect compatibility.

      because macos bo longer ships with the 32bit libraries needed.

      I have no idea what the MacOS software landscape looks like, but if it uses WINE it might just be its silver bullet? If Steam does move towards 64-bit only, they would want to keep it compatible with Linux, due to their SteamOS ecosystem, and in turn MacOS users could also reap the benefits.